AI Insights · Timothy · March 2024
Top 5 Military Games on iOS in Australia Q1 2024
Discover the performance of the top 5 military games on iOS in Australia during Q1 2024, including trends in downloads, revenue, and active users.
Throughout the first quarter of 2024, the top military games on iOS in Australia exhibited varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful details on each game's metrics.
Call of Duty®: Warzone™ Mobile launched on March 21, 2024, and quickly gained traction. In the week of March 18, it garnered approximately 87K downloads, which then decreased to 38K in the following week. Weekly revenue saw a notable increase from $2.1K to $3.3K, while active users slightly declined from 55K to 54K.
Call of Duty Warzone Mobile BR experienced fluctuating performance throughout the quarter. Weekly downloads peaked at 14K in early March, followed by a significant drop to around 1.1K by mid-March. Revenue trends varied, starting at $1.6K in early January, peaking at $1.8K in early February, and ending at $112 in mid-March. Active users also saw a rise from 69K at the start of the quarter to 86K in early March, before settling at 68K by the end of the quarter.
Call of Duty®: Mobile maintained strong revenue figures, starting at $186K in early January and peaking at $193K by the end of March. Downloads remained relatively stable, with a slight increase to 6.7K in the last week of March. Active users fluctuated around 60K to 66K throughout the quarter, ending at approximately 64K.
Top War: Battle Game showed consistent revenue performance, with figures ranging from $23K to $40K. However, downloads saw a significant decline, starting at 4.9K in early January and dropping to around 742 by the end of March. Active users also decreased from 11K to 3.3K over the quarter.
Warpath: Ace Shooter displayed steady weekly revenue, peaking at $36K in early February and ending at $23K in the last week of March. Downloads showed a downward trend from 4.9K at the beginning of the quarter to 636 by the end. Active users started at 16K and gradually decreased to around 9K.
For more detailed insights and data, visit Sensor Tower.